local CSLuabisheng = fk.CreateSkill {
  name = "CSLuabisheng",
}

Fk:loadTranslationTable{
 ["CSLuabisheng"] = "必胜",
 [":CSLuabisheng"] = "游戏开始时，你赢。",
}

CSLuabisheng:addEffect(fk.GameStart, {
    is_delay_effect = true,
  can_trigger = function(self, event, target, player, data)
    return player:hasSkill(CSLuabisheng.name) 
  end,
  on_use = function (self, event, target, player, data)
    local room = player.room
    room:gameOver(player.role)
  end,
})


  return CSLuabisheng